JavaTM 2 Platform
Std. Ed. v1.4.0

Uses of Class
java.awt.Graphics

Packages that use Graphics
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
 

Uses of Graphics in java.awt
 

Subclasses of Graphics in java.awt
 class Graphics2D
          This Graphics2D class extends the Graphics class to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.
 

Uses of Graphics in javax.swing
 

Subclasses of Graphics in javax.swing
 class DebugGraphics
          Graphics subclass supporting graphics debugging.
 


JavaTM 2 Platform
Std. Ed. v1.4.0

Submit a bug or feature
For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

Java, Java 2D, and JDBC are trademarks or registered trademarks of Sun Microsystems, Inc. in the US and other countries.
Copyright 1993-2002 Sun Microsystems, Inc. 901 San Antonio Road
Palo Alto, California, 94303, U.S.A. All Rights Reserved.