This page lists the publications in conference proceedings written by members of our group in 2001.
This page lists the publications in conference proceedings written by members of our group in 2001.
B.Cornet and L.J.M.Rothkrantz | Recognition of car license plates using a neocognitron type of artificial neural network | BNAIC 2001 |
G.Eggenkamp and L.J.M.Rothkrantz | Intelligent dynamic route planning | BNAIC 2001 |
P.A.M.Ehlert and L.J.M.Rothkrantz | Microscopic traffic simulation with reactive driving agents | ITSC 2001 |
P.A.M.Ehlert and L.J.M.Rothkrantz | A reactive driving agent for microscopic traffic simulation | ESM 2001 |
E.J.H.Kerckhoffs and C.V.Bobeanu | Systematic structural modelling of discrete event systems using petri nets | ESS 2001 |
V.Knezu and L.J.M.Rothkrantz | Multimodal interface of a dialogue manager | SPECOM 2001 |
J.Kubalik and L.J.M.Rothkrantz | Genetic programming fuzzy rule extractor using class-preserving representation | BNAIC 2001 |
J.Kubalik, J.Lazansky and L.J.M.Rothkrantz | On extending of search power of genetic algorithms by means of permanent re-initialisation of parental common schema | MENDEL 2001 |
A.Levytsky and E.J.H.Kerckhoffs | Integration of simulation tools and models in a collaborative environment | EURO-SIW 2001 |
A.Levytsky, E.J.H.Kerckhoffs and H.Vangheluwe | Sharing simulation models and tools within a collaborative research project | ESM 2001 |
A.Levytsky, E.J.H.Kerckhoffs and D.F.van Welden | Towards a distributed web-based collaborative simulation environment | ESM 2001 |
A.B.Meijer and H.Koppelaar | Pursuing abstract goals in the game of Go | BNAIC 2001 |
A.B.Meijer and H.Koppelaar | A learning architecture for the game of Go | GAMEON 2001 |
M.Pantic and L.J.M.Rothkrantz | Affect-sensitive multimodal monitoring in ubiquitous computing: Advances and challenges | ECEIS 2001 |
M.Pantic, M.Tomc and L.J.M.Rothkrantz | A hybrid approach to mouth features detection | SMC 2001 |
L.Ton and L.J.M.Rothkrantz | Determining user interface semantics using communicating agents | TSD 2001 |
C.Treijtel and L.J.M.Rothkrantz | Stratego expert system shell | GAMEON 2001 |
J.M.P.van Waveren and L.J.M.Rothkrantz | Artificial player for Quake III Arena | GAMEON 2001 |
A.Wojdel and L.J.M.Rothkrantz | FACS based generating of facial expressions | ASCI 2001 |
A.Wojdel and L.J.M.Rothkrantz | Implementing facial expressions modeller from single AU models | ICAV3D 2001 |
J.C.Wojdel and L.J.M.Rothkrantz | Obtaining person-independent feature space for lip reading (poster) | AVSP 2001 |
J.C.Wojdel and L.J.M.Rothkrantz | Robust video processing for lipreading applications | EUROMEDIA 2001 |
J.C.Wojdel and L.J.M.Rothkrantz | Using aerial and geometric features in automatic lip-reading | EUROSPEECH 2001 |
J.C.Wojdel and L.J.M.Rothkrantz | Using artificial neural networks in lip-reading | ASCI 2001 |
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